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dc.contributorUniversitat Ramon Llull. La Salle
dc.contributor.authorIriondo, Ignasi
dc.contributor.authorMontero, José A.
dc.contributor.authorSevillano, Xavier
dc.contributor.authorSocoró, Joan Claudi
dc.date.accessioned2025-07-10T10:35:10Z
dc.date.available2025-07-10T10:35:10Z
dc.date.issued2019-10
dc.identifier.issn1873-7692ca
dc.identifier.urihttp://hdl.handle.net/20.500.14342/5400
dc.description.abstractThis work describes the design, implementation and evaluation of a multi-subject learning experience based on the principles of Constructionism, in which the construction of a videogame is the learning artifact that engages students in four different technical and management subjects included in the ICT engineering degree curricula of the School of Engineering at La Salle – Universitat Ramon Lull. Working in groups in a simulated corporate scenario, students learnt the basics of emergent technologies such as 3D audio, computer vision or speech recognition, while developing soft skills like negotiation or work planning. As regards the evaluation of the academic results, the proposed methodology made attendance rate rise from around 50% to over 90%, and average pass rate from 72% to 93%. Moreover, to capture their short and long-term view of the learning experience, students answered two opinion surveys along time: the first on completion of the project, and a second one 3–5 years after completing their graduate studies, with all of them integrated in the labor market. The analysis of these surveys reveals that over 85% of students showed a high degree of satisfaction, and an overwhelming preference for the new methodology over classic learning methodologies.ca
dc.format.extent30 p.ca
dc.language.isoengca
dc.publisherElsevierca
dc.relation.ispartofComputers in Human Behavior, vol. 99, octubre 2019ca
dc.rights2019 Elsevier. Tots els drets reservatsca
dc.subject.otherConstructionismca
dc.subject.otherProject-oriented learningca
dc.subject.otherActive learningca
dc.subject.otherSoft skillsca
dc.subject.otherEngineering skillsca
dc.subject.otherMultidisciplinary teamworkca
dc.subject.otherConstructivismeca
dc.subject.otherAprenentatge orientat a projectesca
dc.subject.otherAprenentatge actiuca
dc.subject.otherHabilitats tovesca
dc.subject.otherHabilitats d'enginyeriaca
dc.subject.otherTreball en equip multidisciplinarica
dc.titleDeveloping a videogame for learning signal processing and project management using project-oriented learning in ICT engineering degreesca
dc.typeinfo:eu-repo/semantics/articleca
dc.rights.accessLevelinfo:eu-repo/semantics/openAccess
dc.embargo.termscapca
dc.subject.udc004ca
dc.subject.udc378ca
dc.identifier.doihttps://doi.org/10.1016/j.chb.2019.03.019ca
dc.description.versioninfo:eu-repo/semantics/acceptedVersionca


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