Browsing Llibres i capítols de llibre by Subject "004"
Now showing items 1-6 of 6
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Artificial intelligence for autism diagnosis: Algorithms, data and challenges
(Artificial Intelligence Research and Development: Proceedings of the 27th International Conference of the Catalan Association for Artificial Intelligence, 2025)Autism Spectrum Disorder (ASD) presents diverse and complex diagnostic challenges, traditionally reliant on subjective behavioral assessments. Artificial Intelligence (AI) offers a transformative approach ... -
Data Mining for Instructional Design, Learning and Assessment
(E-learning Experiences and Future, 2010-04)Statistical analysis is widely used in many different areas: medicine, business, natural and social sciences, and of course, in education. In this last topic, it is common that teachers make simple ... -
Experiencia de Usuario en los Serious Games para personas con necesidades de Accesibilidad
(Buenas prácticas de accesibilidad en videojuegos, 2011)El Departamento de Tecnologías Media (DTM) de La Salle-URL tiene una importante actividad de I + D + i englobando la mayoría de los aspectos relativos a las tecnologías media, entre las cuales el ... -
Gamification in higher education: the learning perspective
(Experiences and perceptions of pedagogical practices with Game-Based Learning & Gamification, 2019-09)During the last decades there has been a great development of utilitarian systems, applied to the most varied areas, in which games are found. Digital games (or video games) entered everyday life at ... -
Jugar con un propósito
(Repensemos el juego, 2015-01) -
Knight Lore and the third dimension
(Well Played: 2.0: Video Games, Value and Meaning, 2010-12)Following on Well Played 1.0, this book is full of in-depth close read-ings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze ...
