FACe! 3D Facial Animation System based on FACS
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Publication date
2009-06Abstract
In this paper we present a 3D facial animation system named FACe! It is able to generate different expressions of
the face throughout punctual and combined activation of Action Units, defined by Facial Acting Coding System
(FACS). This system is implemented on a 3D human head controlled by bones, riggers and skinning to deform the
geometry. The bone system is implemented in order to move single or combined Action Units, so that they can
implement superior layers such as expressions, phonemes, words, emotions and the synchronization of all them
together.
Document Type
Object of conference
Language
English
Subject (CDU)
62 - Engineering. Technology in general
Keywords
Imatgeria tridimensional
Imatges -- Processament
Pages
7 p.
Publisher
IV Iberoamerican Symposium in Computer Graphics, Isla de Margarita, 15-17 of Juny 2009
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Rights
© L'autor/a
Except where otherwise noted, this item's license is described as http://creativecommons.org/licenses/by-nc-nd/4.0/