Show simple item record

dc.contributorUniversitat Ramon Llull. IQS
dc.contributor.authorSolis Arrazola, Manuel Alejandro
dc.contributor.authorSánchez-Yáñez, Raúl
dc.contributor.authorGonzalez-Acosta, Ana M. S.
dc.contributor.authorGarcia-Capulin, C. H.
dc.contributor.authorRostro Gonzalez, Horacio
dc.date.accessioned2025-02-11T07:18:59Z
dc.date.available2025-02-11T07:18:59Z
dc.date.issued2025-01
dc.identifier.issn2504-2289ca
dc.identifier.urihttp://hdl.handle.net/20.500.14342/4905
dc.description.abstractThis study explores children’s emotions through a novel approach of Generative Artificial Intelligence (GenAI) and Facial Muscle Activation (FMA). It examines GenAI’s effectiveness in creating facial images that produce genuine emotional responses in children, alongside FMA’s analysis of muscular activation during these expressions. The aim is to determine if AI can realistically generate and recognize emotions similar to human experiences. The study involves generating a database of 280 images (40 per emotion) of children expressing various emotions. For real children’s faces from public databases (DEFSS and NIMH-CHEFS), five emotions were considered: happiness, angry, fear, sadness, and neutral. In contrast, for AI-generated images, seven emotions were analyzed, including the previous five plus surprise and disgust. A feature vector is extracted from these images, indicating lengths between reference points on the face that contract or expand based on the expressed emotion. This vector is then input into an artificial neural network for emotion recognition and classification, achieving accuracies of up to 99% in certain cases. This approach offers new avenues for training and validating AI algorithms, enabling models to be trained with artificial and real-world data interchangeably. The integration of both datasets during training and validation phases enhances model performance and adaptability.ca
dc.format.extentp.18ca
dc.language.isoengca
dc.publisherMDPIca
dc.relation.ispartofBig Data Cognitive Computing 2025, 9(1), 15ca
dc.rights© L'autor/aca
dc.rightsAttribution 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subject.otherGenerative artificial intelligenceca
dc.subject.otherFacial emotion recognitionca
dc.subject.otherFacial muscle activationca
dc.subject.otherArtificial neural networksca
dc.subject.otherIntel·ligència artificialca
dc.subject.otherExpressió facialca
dc.subject.otherEmocions en els infantsca
dc.titleEliciting Emotions: Investigating the Use of Generative AI and Facial Muscle Activation in Children’s Emotional Recognitionca
dc.typeinfo:eu-repo/semantics/articleca
dc.rights.accessLevelinfo:eu-repo/semantics/openAccess
dc.embargo.termscapca
dc.subject.udc004ca
dc.subject.udc159.9ca
dc.identifier.doihttps://doi.org/10.3390/bdcc9010015ca
dc.description.versioninfo:eu-repo/semantics/publishedVersionca


Files in this item

 

This item appears in the following Collection(s)

Show simple item record

© L'autor/a
Except where otherwise noted, this item's license is described as http://creativecommons.org/licenses/by/4.0/
Share on TwitterShare on LinkedinShare on FacebookShare on TelegramShare on WhatsappPrint