dc.contributor | Universitat Ramon Llull. Facultat de Psicologia, Ciències de l’Educació i de l’Esport Blanquerna | |
dc.contributor.author | Beranuy, Marta | |
dc.contributor.author | Machimbarrena, Juan M. | |
dc.contributor.author | Vega-Osés, M. Asunción | |
dc.contributor.author | Carbonell, Xavier | |
dc.contributor.author | Griffiths, Mark D. | |
dc.contributor.author | Pontes, Halley M. | |
dc.contributor.author | González-Cabrera, Joaquín | |
dc.date.accessioned | 2020-03-31T13:42:04Z | |
dc.date.accessioned | 2023-07-13T07:24:47Z | |
dc.date.available | 2020-03-31T13:42:04Z | |
dc.date.available | 2023-07-13T07:24:47Z | |
dc.date.issued | 2020 | |
dc.identifier.uri | http://hdl.handle.net/20.500.14342/1818 | |
dc.description.abstract | Online gaming is a very common form of leisure among adolescents and young people, although its excessive and/or compulsive use is associated with psychological impairments in a minority of gamers. The latest (fifth) edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5, Section III) tentatively introduced Internet Gaming Disorder (IGD). Since then, a number of evaluation tools using the DSM-5 criteria have been developed, including the Internet Gaming Disorder Scale–Short Form (IGDS9-SF). The main objective of this study was to translate and adapt the IGDS9-SF into Spanish, as well as to obtain indicators relating to its validity and reliability. The Spanish version of four scales were administered: IGDS9-SF, Mobile Phone-Related Experiences Questionnaire (CERM), Online Gambling Disorder Questionnaire (OGD-Q), and KIDSCREEN-27. The sample comprised 535 Vocational Training students (mean age 18.35 years; SD±2.13; 78.5% males) who reported playing video games in the past 12 months. Confirmatory factor analysis yielded a one-dimensional model with a good fit while the reliability indicators were satisfactory. Findings indicated that 1.9% of gamers were classified with IGD (meeting five or more criteria for more than 12 months). Additionally, another 1.9% were considered gamers ‘at-risk’ because they endorsed four criteria. Positive and significant relationships were found between the IGDS9-SF, the CERM, and the OGD-Q. Participants classified with IGD had poorer health-related quality of life. In conclusion, the Spanish IGDS9-SF is a valid and reliable instrument to assess IGD according to the DSM-5. | eng |
dc.format.extent | 15 p. | cat |
dc.language.iso | eng | cat |
dc.publisher | MDPI | cat |
dc.relation.ispartof | International Journal of Environmental Research and Public Health, 2020, Vol. 17(5), 1562 | cat |
dc.rights | © L'autor/a | |
dc.rights | Attribution 4.0 International | |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | |
dc.source | RECERCAT (Dipòsit de la Recerca de Catalunya) | |
dc.subject.other | Internet -- Aspectes psicoloògics | cat |
dc.subject.other | Addicció a Internet | cat |
dc.subject.other | Qualitat de vida | cat |
dc.subject.other | Tests psicològics | cat |
dc.title | Spanish Validation of the Internet Gaming Disorder Scale–Short Form (IGDS9-SF): Prevalence and Relationship with Online Gambling and Quality of Life | cat |
dc.type | info:eu-repo/semantics/article | cat |
dc.type | info:eu-repo/semantics/publishedVersion | cat |
dc.rights.accessLevel | info:eu-repo/semantics/openAccess | |
dc.embargo.terms | cap | cat |
dc.identifier.doi | https://doi.org/10.3390/ijerph17051562 | cat |
dc.relation.projectID | info:eu-repo/grantAgreement/MINECO/PN I+D/RTI2018-094212-B-I00 | cat |