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Internet Gaming Disorder Treatment: A Case Study Evaluation of Four Different Types of Adolescent Problematic Gamers
dc.contributor | Universitat Ramon Llull. Facultat de Psicologia, Ciències de l’Educació i de l’Esport Blanquerna | |
dc.contributor.author | Torres-Rodríguez, Alexandra | |
dc.contributor.author | Griffiths, Mark D. | |
dc.contributor.author | Carbonell, Xavier | |
dc.contributor.author | Farriols Hernando, Núria | |
dc.contributor.author | Torres-Jimenez, Encarna | |
dc.date.accessioned | 2020-03-24T14:17:12Z | |
dc.date.accessioned | 2023-07-13T07:23:09Z | |
dc.date.available | 2020-03-24T14:17:12Z | |
dc.date.available | 2023-07-13T07:23:09Z | |
dc.date.created | 2017 | |
dc.date.issued | 2019 | |
dc.identifier.uri | http://hdl.handle.net/20.500.14342/1778 | |
dc.description.abstract | Research examining Internet Gaming Disorder (IGD) has grown markedly in recent years. However, research on its psychological treatment is still scarce, especially with respect to efficacy of specific programs. The PIPATIC (Programa Individualizado Psicoterapéutico para la Adicción a las Tecnologías de la Información y la Comunicación) program is a 22-session specialized treatment for adolescents with IGD. The present paper briefly outlines the cases of four treatment-seeking male adolescents aged between 13 and 18 years with different clinical IGD profiles undergoing the treatment. A case study using an A-B-A’ withdrawal design was conducted. After completing the PIPATIC program, all participants showed clinical improvement in the amount of time spent using video games and in the symptoms of IGD. Results also demonstrated they received lower scores on clinical tests related to comorbid disorders. In an area with so few studies relating to IGD treatment, the present study is of existential value and contributes clinical information concerning the treatment of IGD in treatment-seeking adolescent patients. | eng |
dc.format.extent | 12 p. | cat |
dc.language.iso | eng | cat |
dc.publisher | Springer | cat |
dc.relation.ispartof | International Journal of Mental Health and Addiction, Vol. 17 (2019) | cat |
dc.rights | Attribution 4.0 International | |
dc.rights | © L'autor/a | |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | |
dc.source | RECERCAT (Dipòsit de la Recerca de Catalunya) | |
dc.subject.other | Addicció a Internet | cat |
dc.subject.other | Videojocs -- Aspectes psicològics | cat |
dc.subject.other | Adolescents | cat |
dc.subject.other | Teràpia cognitiva | cat |
dc.title | Internet Gaming Disorder Treatment: A Case Study Evaluation of Four Different Types of Adolescent Problematic Gamers | cat |
dc.type | info:eu-repo/semantics/article | cat |
dc.type | info:eu-repo/semantics/publishedVersion | cat |
dc.rights.accessLevel | info:eu-repo/semantics/openAccess | |
dc.embargo.terms | cap | cat |
dc.identifier.doi | https://doi.org/10.1007/s11469-017-9845-9 | cat |