Tracking the behavior of players in a finance simulation and identifying work patterns
Author
Other authors
Publication date
2015-05-13Abstract
This paper summarizes the results of using an Excel-based simulation run on a finance course. The activity intends to instruct the students that firms with a negative cash cycle and with negative working capital needs do not have to borrow short term bank debt because growth in sales provide funds spontaneously. Students’ learning has been assessed using achievement tests and analyzing traces. Conclusions of the research are: students stayed active, focused their work on the key actions, and worked where the instructor wanted them to work; there was knowledge acquisition since the tests provide evidence of learning; and the activity was well-accepted by the students.
Document Type
Article
Published version
Language
English
Subject (CDU)
004 - Computer science and technology. Computing. Data processing
65 - Communication and transport industries. Accountancy. Business management. Public relations
Keywords
Simulació per ordinador
Microsoft Excel (Fitxer informàtic)
Fons de maniobra
Simulations
Working capital
Achievement tests
Traces
R statistical environment
Feedback survey
Pages
6 p.
Publisher
Elsevier
Is part of
Procedia - Social and Behavioral Sciences vol.182 (2015) p.197 – 202
This item appears in the following Collection(s)
Rights
©L'autor/a
Except where otherwise noted, this item's license is described as http://creativecommons.org/licenses/by-nc-nd/4.0/