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dc.contributorUniversitat Ramon Llull. La Salle
dc.contributor.authorStella, Laura Prudence
dc.date.accessioned2019-11-26T10:41:26Z
dc.date.accessioned2023-07-13T09:33:48Z
dc.date.available2019-11-26T10:41:26Z
dc.date.available2023-07-13T09:33:48Z
dc.date.created2018-09
dc.date.issued2018-09
dc.identifier.urihttp://hdl.handle.net/20.500.14342/2692
dc.descriptionDirector: Dr. Pedro García Hernández, Benjamín Pleguezuelos Casinoca
dc.description.abstractBoard games have always been fun and entertaining, a way for people to spend leisure time together. And in the last 30 years, both playing and designing games have evolved into learning tools in which to engage students while covering learning objectives and playable goals. This study is an exploration of the idea that designing and playing an urban planning board game can be used not only as a teaching tool but also as a strategy of urban development and design in the areas of architecture and planning.eng
dc.format.extent82 p.ca
dc.language.isoengca
dc.relation.ispartofseriesMPIA;71
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International
dc.rights© L'autor/a
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.sourceRECERCAT (Dipòsit de la Recerca de Catalunya)
dc.subject.otherUrbanismeca
dc.subject.otherUrbanisme -- Innovacions tecnològiquesca
dc.subject.otherCiutats -- Innovacions tecnològiquesca
dc.titleGame design as an urban plan strategyca
dc.typeinfo:eu-repo/semantics/masterThesisca
dc.rights.accessLevelinfo:eu-repo/semantics/openAccess
dc.embargo.termscapca
dc.subject.udc71
dc.subject.udc72


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Attribution-NonCommercial-NoDerivatives 4.0 International
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