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Aplicación docente de Realidad Aumentada en cursos universitarios de representación de proyectos de Arquitectura. Case study of application of augmented reality in university courses for representation of projects of architecture
(15th Iberoamerican Congress of Digital Graphics, Santa Fe, 16-18 of November 2011, 2011-11)
The purpose of the work is to define and evaluate a method for the application of 3D rendering techniques
with augmented reality in architectural courses and graphic representation. This will allow ...
Códigos QR aplicados a la visualización de elementos arquitectónicos
(15th Iberoamerican Congress of Digital Graphics, Santa Fe, 16-18 of November 2011, 2011-11)
In recent years it has popularized the use of two-dimensional codes associated with all types of information.
Usually we can find them in advertisements, receipts and all kinds of tickets, but also they ...
Accesibilidad Web en entornos culturales
(Conferencia Iadis Ibero-Americana. WWW/ Internet, Lisboa, del 10-12 diciembre 2008, 2008-12)
La página WEB de cualquier institución se ha convertido en los últimos años en un referente comunicativo
de sus actividades. Si nos centramos en el mundo de la cultura, los museos siguen siendo un ...
QR-codes applied to architecture data and teaching
(The 7th International Conference on Social and Organizational Informatics and Cybernetics, Orlando, 19-22 of July 2011, 2011-07)
The purpose of this paper is to study the use of Quick Response
Codes (QR codes) in the architecture framework and propose
methods for evaluating future solutions that provide both the
visualization of ...
Sistemas de Visualización Gamificados para la mejora de la Motivación Intrínseca en Estudiantes de Arquitectura
(IV Congreso Internacional sobre Aprendizaje, Innovación y Competitividad-CINAIC, Zaragoza, del 4-6 de octubre 2017, 2017-10)
El artículo presenta y analiza los resultados obtenidos en el proceso de incorporar sistemas gamificados de visualización 3D para proyectos urbanos en los estudios de ...
Surface and Volume Reconstruction of the Left Ventricle from SPECT data
(Proceedings of 1st Ibero-American Symposium in Computer Graphics, Portugal, 2-5 of July 2002, 2002-07)
This document describes the three-dimensional reconstruction of the internal and external surfaces of the
human’s left ventricle from actual SPECT data. The reconstruction is a first process fitting in ...
CASPER Project: Social Pet Robots facilitating tasks in Therapies withChildren with ASD
(OmniaScience, 2016-11-04)
In this paper, we present a Cognitive Assistive SocialPet Robot design and an early field study with it to facilitatelearning with children with Autism Spectrum Disorder. The roboticplatform is a low-cost ...
MLC filtering applied to the 3D reconstruction of the left ventricle
(XIII Congreso Español de Informática Gráfica, A Coruña, 2 al 4 de julio 2003, 2003-07)
As presented in previous editions, our method describes the three-dimensional reconstruction of the
internal and external surfaces of the human's left ventricle from medical data. The reconstruction ...
User's experience in the visualization of architectural images in different environments
(4th International Multi-Conference on Society, Cybernetics and Informatics, Orlando, 29 of June to 2 of July 2010, 2010-06)
The visualization of images, both photographic and infographic, is a process that depends on a series of features that define the user (user profile: age, sex, culture or experience, ...
Learning Analytics to Assess Students’ Behavior With Scratch Through Clickstream
(Proceedings of the Learning Analytics Summer Institute, León, 18-19 June 2018, 2018-06)
The construction of knowledge through computational practice requires to teachers a substantial amount of time and effort to evaluate programming skills, to understand and to glimpse the evolution of ...