Recent Submissions
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A new method to assess how curricula prepare students for the workplace in higher education
(© Educational review, 2020-02-03)Curricula are an essential ingredient of academic activity in higher education institutions and so it is necessary to develop tools that help improve these curricula. The need to increase student ... -
The effective integration of ICTs in universities: the role of knowledge and academic experience of professors
(Technology, pedagogy and education, 2018-04-16)Despite the fact that investment in information and communication technologies (ICTs) in universities has increased dramatically, there is no clear evidence that ICTs have been incorporated effectively ... -
¿Una imagen o mil palabras? Influencia de la extensión de las preguntas y el soporte gráfico en las tasas de éxito y abandono de las pruebas en línea
(Education in the Knowledge Society (EKS), 2016-12-31)The growing popularity of automatically graded online tests, either as an evaluation or self-assessment tool in online or blended education, demands a review of how these questions are designed and ... -
Evaluación del método Scenario Centered Curriculum en función del perfil tecnológico del estudiante
(Education in the Knowledge Society (EKS)3, 2016-12-16)En el presente artículo se presentan los resultados obtenidos de evaluar la usabilidad del método Scenario Centered Curriculum (SCC) y el grado de satisfacción de los estudiantes con el mismo, en función ... -
Motivación y mejora académica utilizando realidad aumentada para el estudio de modelos tridimensionales arquitectónicos
(Education in the Knowledge Society (EKS), 2016-05-21)En el presente artículo discutimos los resultados de evaluar el grado de motivación, el perfil y el nivel de satisfacción de los estudiantes en flujos de trabajo que utilizan la visualización aumentada ... -
Enseñanza basada en dispositivos móviles. Nuevos retos en la docencia de la representación arquitectónica. Caso de estudio: Los Tianguis de Tonalá, Jalisco, México
(EGA. Revista de expresión gráfica arquitectónica, 2016-05-09)Presentamos un estudio de caso de investigación educativa centrado en la visualización y acceso a contenidos docentes de forma ubicua en dispositivos multimedia móviles. El tema de estudio es el proyecto ... -
Non-intrusive electric power monitoring system in multi-purpose educational buildings
(International Journal of Power Electronics and Drive Systems, 2019-09)Understanding the consumption patterns in a working space is important for evaluating the causes of energy wastage and for developing strategies towards specific energy reduction methods. The intent of ... -
Design of interactive and collaborative learning units using TICs in architectural construction education
(Revista de la Construcción. Journal of Construction, 2017-03-23)In the new context of the Information Society and online learning, offering architectural education based on interactive and collaborative methodologies can generate professionals capable of combining ... -
Gamification and hazard communication in virtual reality: a qualitative study
(Sensors, 2021-07-07)An effective warning attracts attention, elicits knowledge, and enables compliance behavior. Game mechanics, which are directly linked to human desires, stand out as training, evaluation, and improvement ... -
Educating urban designers using augmented reality and mobile learning technologies
(La Revista Iberoamericana de la Educación Digital (RIED), 2017-01-07)This paper describes an educational experience using augmented reality (AR) on mobile devices as a tool for learning urban design concepts and specifically for architecture degree students. ... -
Methodologies of learning served by virtual reality: a case study in urban interventions
(Applied sciences, 2019-11-28)A computer-simulated reality and the human-machine interactions facilitated by computer technology and wearable computers may be used as an educational methodology that transforms the way students deal ... -
Towards Smart City governance. Case Study: improving the interpretation of quantitative traffic measurement data through citizen participation
(Sensors, 2021-08-06)Citizens play a core role in sustainable cities as users of the services delivered by cities and as active participants in initiatives aimed at making cities more sustainable. This paper considers the ... -
Privacy and e-learning: a pending task
(Sustainability, 2021-08-13)Most educational software programs use and gather personal information and metadata from students. Additionally, most of the educational software programs are no longer operated by the learning institutions ... -
A qualitative approach to help adjust the design of management subjects in ICT engineering undergraduate programs through user experience in a smart classroom context
(Sensors, 2021-07-12)Qualitative research activities, including first-day of class surveys and user experience interviews on completion of a subject were carried out to obtain students’ feedback in order to improve the ... -
Local technology to enhance data privacy and security in educational technology
(2021-11-23)In educational environments, technological adoption in the last 10 years has enabled a data-driven and decision-making paradigm in organizations. The integration of cloud services in schools and ... -
Systematic review on which analytics and learning methodologies are applied in primary and secondary education in the learning of robotics sensors
(Sensors, 2020-12-29)Robotics technology has become increasingly common both for businesses and for private citizens. Primary and secondary schools, as a mirror of societal evolution, have increasingly integrated science, ... -
Urban data and urban design: A data mining approach to architecture education
(Telematics and Informatics, 2018-07)The configuration of urban projects using Information and Communication Technologies is an essential aspect in the education of future architects. Students must know the technologies that will facilitate ... -
Qualitative assessment of effective gamification design processes using motivators to identify game mechanics
(Sensors, 2021-04-06)This research focuses on the study and qualitative assessment of the relationships between motivators and game mechanics per the ratings of expert gamification consultants. By taking this approach, it ... -
Educational warehouse: modular, private and secure cloudable architecture system for educational data storage, analysis and acces
(Applied sciences, 2021-01-16)Data in the educational context are becoming increasingly important in decision-making and teaching-learning processes. Similar to the industrial context, educational institutions are adopting data-processing ... -
Computational thinking and educational robotics integrated into project-based learning
(Sensors, 2022-05-14)In the context of the science, technology, engineering, arts and mathematics disciplines in education, subjects tend to use contextualized activities or projects. Educational robotics and computational ...