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Now showing items 21-30 of 40
Automatic tutoring system to support cross-disciplinary training in Big Data
(Springer, 2021-02)
During the last decade, Big Data has emerged as a powerful alternative to address latent challenges in scalable data management. The ever-growing amount and rapid evolution of tools, techniques, and ...
Gamification and hazard communication in virtual reality: a qualitative study
(Molecular Diversity Preservation International MDPI, 2021-07-07)
An effective warning attracts attention, elicits knowledge, and enables compliance behavior. Game mechanics, which are directly linked to human desires, stand out as training, evaluation, and improvement ...
Connecting domain-specific features to source code: towards the automatization of dashboard generation
(Springer, 2019-11-05)
Dashboards are useful tools for generating knowledge and support decision-making processes, but the extended use of technologies and the increasingly available data asks for user-friendly tools that ...
Educational warehouse: modular, private and secure cloudable architecture system for educational data storage, analysis and acces
(MDPI AG, 2021-01-16)
Data in the educational context are becoming increasingly important in decision-making and teaching-learning processes. Similar to the industrial context, educational institutions are adopting data-processing ...
Impact of Transparency in the Teamwork Development through Cloud Computing
(MDPI, 2012-04)
Active educational methodologies promote students to take an active role in their ownlearning, enhance cooperative work, and develop a collective understanding of the subject as acommon learning area. ...
Qualitative Assessment of Effective Gamification Design Processes Using Motivators to Identify Game Mechanics
(MDPI, 2021-04)
This research focuses on the study and qualitative assessment of the relationships between motivators and game mechanics per the ratings of expert gamification consultants. By taking this approach, it ...
Educating urban designers using augmented reality and mobile learning technologies
(Asociación Iberoamericana de Educación Superior a Distancia : Universidad Nacional de Educación a Distancia, 2017-01-07)
This paper describes an educational experience using augmented reality (AR) on mobile devices as a tool for learning urban design concepts and specifically for architecture degree students. ...
Protected Users: A Moodle Plugin To Improve Confidentiality and Privacy Support through User Aliases
(MDPI, 2020-03)
The privacy policies, terms, and conditions of use in any Learning Management System(LMS) are one-way contracts. The institution imposes clauses that the student can accept or decline.Students, once ...
Methodologies of learning served by virtual reality: a case study in urban interventions
(MDPI AG, 2019-11-28)
A computer-simulated reality and the human-machine interactions facilitated by computer technology and wearable computers may be used as an educational methodology that transforms the way students deal ...
Mixed Assessment of Virtual Serious Games Applied in Architectural and Urban Design Education
(MDPI, 2021-04)
The creation and usage of serious games on virtual reality (VR) and/or interactive platformsfor the teaching of architecture, construction, urban planning, and other derived areas, such as securityand ...