Methodologies of learning served by virtual reality: a case study in urban interventions
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Altres autors/es
Universitat Ramon Llull. La Salle
Data de publicació
2019-11-28ISSN
2076-3417
Resum
A computer-simulated reality and the human-machine interactions facilitated by computer technology and wearable computers may be used as an educational methodology that transforms the way students deal with information. This turns the learning process into a more participative and active process, which fits both the practical part of subjects and the learner’s profile, as students nowadays are more technology-savvy and familiar with current technological advances. This methodology is being used in architectural and urbanism degrees to support the design process and to help students visualize design alternatives in the context of existing environments. This paper proposes the use of virtual reality (VR) as a resource in the teaching of courses that focus on the design of urban spaces. A group of users—composed of architecture students and professionals related to the architecture field—participated in an immersing VR experience and had the opportunity to interact with the space that was being redesigned. Later, a quantitative tool was used in order to evaluate the effectiveness of virtual systems in the design of urban environments. The survey was designed using as a reference the competences required in the urbanism courses; this allowed the authors to identify positive and negative aspects in an objective way. The results prove that VR helps to expand digital abilities in complex representation and helps users in the evaluation and decision-making processes involved in the design of urban spaces.
Tipus de document
Article
Versió del document
Versió publicada
Llengua
English
Matèries (CDU)
004 - Informàtica
378 - Ensenyament superior. Universitats
71 - Urbanisme. Paisatgisme, parcs i jardins
72 - Arquitectura
Paraules clau
Arquitectura--Ensenyament
Urbanisme--Projectes
Arquitectura--Innovacions tecnològiques
Ensenyament--Metodologia
Realitat virtual
Interacció persona-ordinador
Pàgines
13
Publicat per
MDPI AG
Publicat a
Applied sciences
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